Though, looking at this Knucklehead's poor collision boxes and moveset, a player may chuckle at this Knuckles' ability to not even flex a single muscle due to it being a spriteswap of MUGENHunter's first version. They say that unlike Sonic, Knuckles doesn't chuckle and would rather flex his muscles. While this version of Knuckles may appear to be a simple edit of MUGENHunter's second version on the surface, he is actually quite different from the original version in many different ways with a charge attack, EX Moves and an expanded moveset, this Knuckles shows that he is surely tougher than leather, using three attack buttons for most of his attacks and the other buttons for shortcuts or a knockdown attack. His comboability is limited, but his Hypers hit very hard. He appears to be more defensive than MUGENHunter's other characters. Like MUGENHunter's other characters, MUGENHunter's Knuckles uses custom sprites and The King of Fighters-styled gameplay. MUGENHunter's first take on the red skinned echidna makes him out to be a slow and rather limited character in terms of comboability and how fast his attacks are, but don't let that fool anyone, his attacks can hit quite hard and is a bit more resilient this time around.
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